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Foundations in sound design for interactive media : a multidisciplinary approach /

Detaylı Bibliyografya
Diğer Yazarlar: Filimowicz, Michael (Ed.)
Materyal Türü: Printed Book
Dil:English
Baskı/Yayın Bilgisi: New York: Routledge, 2020
Seri Bilgileri:Sound design 2
Konular:
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245 0 0 |a Foundations in sound design for interactive media :  |b a multidisciplinary approach /  |c edited by Michael Filimowicz. 
260 |a New York:  |b Routledge,  |c 2020 
300 |a xxi, 365p. :  |b ill. ;  |c 23 cm. 
490 0 |a Sound design  |v 2 
504 |a Includes bibliographical references and index. 
505 |a Contents: 1. Cinematic Sound Design for Players 2. Aleatory Acoustics, Mechanics and Aesthetics: Game Sound Design With Audio Controllers and Their Interfaces 3. Designing Game Audio Based on Avatar-Centered Subjectivity 4. Presence and Biofeedback in First-Person Perspective Computer Games: The Potential of Sound 5. Composed to Experience: The Cognitive Psychology of Interactive Music for Video Games 6. Interfaces for Sound Installation 7. Sound Spatialization / Adam Melvin -- 8. Thinking Sound-Motion Objects 9. Climb!- A Composition Case Study: Actualizing and Replicating Virtual Spaces in Classical Music Composition and Performance 10. Interactive Music on the Web 11. Auditory Cue Design 12. Soundscape Generation Systems 13. Sound Effect Synthesis 14. Audio Augmented Reality for Interactive Soundwalks, Sound Art and Music Delivery 15. Soundscape Online Databases State of the Art and Challenges. 
650 0 |a Sound in virtual reality. 
650 0 |a Sound  |x Recording and reproducing  |x Digital techniques. 
700 1 |a Filimowicz, Michael  |e Ed. 
942 |2 ddc  |c BK 
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