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2by Gauthier, Jean-Marc, 1960-Subjects: “...Computer games Programming....”
Published 2005
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3by Gauthier, Jean-Marc, 1960-Subjects: “...Computer games Programming....”
Published 2005
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4Table of Contents: “... structures -- 10.3 Marking and reading propositional nets -- 10.4 Computing game playing basics --...”
Abstract with links to full text
eBook -
5Table of Contents: “... structures -- 10.3 Marking and reading propositional nets -- 10.4 Computing game playing basics --...”
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eBook -
6by Wells, D. G.Table of Contents: “... -- Mathematics becomes game-like -- Mathematics as science -- Numbers and sequences -- Computers and mathematics...”
Published 2012
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8by Buyya, Rajkumar, EdTable of Contents: “...Part I. Foundations. Introduction to Cloud Computing Migrating into a Cloud Enriching...”
Published 2011
Printed Book -
9Published 2010Subjects: “...Computer games 18944...”
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11by Ian StewartTable of Contents: “.... Tales of the neglected number -- 9. Is monopoly fair? -- 10. Monopoly revisited -- 11. guide to computer...”
Published 2004
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12by Hey, Anthony J. G.Table of Contents: “... machines; 7. Moore's Law and the silicon revolution; 8. Computing gets personal; 9. Computer games; 10...”
Published 2015
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13by Irv KalbSubjects: “...Python (Computer program language) Computer programming. Computer Science....”
Published 2016
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14by Hey, TonyTable of Contents: “... and the silicon revolution 8. Computing gets personal 9. Computer games 10. Licklider's intergalactic computer...”
Published 2015
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15by Ed FinnTable of Contents: “...What is an algorithm? -- Building the Star Trek computer -- House of Cards : the aesthetics...”
Published 2017
Printed Book -
16by Norman, Kent L.Table of Contents: “... differences: people, performance, and personality; 11. Motivation, emotion, and affective computing; 12...”
Published 2017
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17by Katie CunninghamSubjects: “...Python (Computer program language)...”
Published 2014
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18by Norman, Kent L.Table of Contents: “... differences: people, performance, and personality; 11. Motivation, emotion, and affective computing; 12...”
Published 2017
Printed Book -
19by Gulli, Antonio & Pal, SujitTable of Contents: “... -- Generative adversarial networks and wavenet -- World embeddings -- Recurrent neural networks - RNN...”
Published 2017
Printed Book -
20Table of Contents: “... and interaction for learning / Sara Price -- Material computing : integrating technology into the material world...”
Printed Book