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|a 0071004726
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|a 71004726
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|a Harrington, Steven
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245 |
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|a Computer Graphics:
|b Programming approach /
|c Steven Harrington
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250 |
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|a 2nd. ed.
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260 |
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|a New York :
|b McGraw-Hill,
|c 1987.
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300 |
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|a 466 p.
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505 |
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|a 1. Geometry and line generation 2. Graphics primitives 3. Polygons 4. Transformations 5. Segments 6. Windowing and clipping 7. Interaction 8. Three dimensions 9. Hidden surfacesn and lines 10. Light, color, and shading 11. Curves and fractals.
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942 |
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|c TXT
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999 |
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|c 51876
|d 51876
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952 |
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|0 0
|1 0
|2 ddc
|4 0
|6 006_000000000000000_6_HAR_C
|7 0
|9 51854
|a UL
|b UL
|c Ref2
|d 2012-10-27
|l 0
|o 006.6, HAR/C
|p 74746
|r 2012-10-27
|w 2012-10-27
|y TXT
|