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Designing games and simulations: illustrated handbook /
Main Author: | |
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Format: | Printed Book |
Language: | English |
Published: |
Bewerly Hills :
Sage Publications,
1988.
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Table of Contents:
- 1. Approach to game design 2. What and the why of gaming 3. Seeking and appropriate gaming-simulation 4. Overview of the design process 5. Setting objectives and parameters 6. Model development 7. Decisions about representation: Questions of style 8.Decis