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iOS game development : developing games for iPad, iPhone, and iPod Touch /

Detaylı Bibliyografya
Yazar: Lucka, Thomas
Materyal Türü: Printed Book
Baskı/Yayın Bilgisi: Boca Raton: CRC Press, 2014.
Konular:
LEADER 01264cam a2200193 i 4500
020 |a 9781466569935  
082 0 0 |a 794.815 265  |b Q4 
100 1 |a Lucka, Thomas  |9 37893 
245 1 0 |a iOS game development :  |b developing games for iPad, iPhone, and iPod Touch /  |c Thomas Lucka. 
260 |a Boca Raton:  |b CRC Press,  |c 2014. 
300 |a xv, 378p.  |b color illustrations ; 
504 |a Includes bibliographical references (page 359) and index. 
505 0 |a Introduction : let there be games! -- The basics : how does it all work? -- Game development : from 0 to 60 in no time flat -- Making connections : multiplayer games with game kit and game center -- OpenGL ES : turbocharged! -- The third dimension: 3D games -- On the trail of Angry birds : physics engine box2D -- The GLkit framework : OpenGL ES made easy -- Complete control : game sounds with OpenAL -- Waiting round to be a millionaire. 
650 0 |a Computer games-Programming.  |9 37894 
650 0 |a iPhone(Smartphone)-Programming.  |9 37895 
650 0 |a iOS(Electronic resources).  |9 37896 
942 |c BK 
999 |c 80770  |d 80770 
952 |0 0  |1 0  |4 0  |6 794_815000000000000_265_Q4  |7 0  |9 72790  |a MGUL  |b MGUL  |c GEN  |d 2016-01-19  |e Calicut Book Distributors Bill No 009813 Date 30-12-2015  |g 3406.94  |l 0  |o 794.815 265 Q4  |p 53707  |r 2016-03-10  |y BK