|
|
|
|
LEADER |
01264cam a2200193 i 4500 |
020 |
|
|
|a 9781466569935
|
082 |
0 |
0 |
|a 794.815 265
|b Q4
|
100 |
1 |
|
|a Lucka, Thomas
|9 37893
|
245 |
1 |
0 |
|a iOS game development :
|b developing games for iPad, iPhone, and iPod Touch /
|c Thomas Lucka.
|
260 |
|
|
|a Boca Raton:
|b CRC Press,
|c 2014.
|
300 |
|
|
|a xv, 378p.
|b color illustrations ;
|
504 |
|
|
|a Includes bibliographical references (page 359) and index.
|
505 |
0 |
|
|a Introduction : let there be games! -- The basics : how does it all work? -- Game development : from 0 to 60 in no time flat -- Making connections : multiplayer games with game kit and game center -- OpenGL ES : turbocharged! -- The third dimension: 3D games -- On the trail of Angry birds : physics engine box2D -- The GLkit framework : OpenGL ES made easy -- Complete control : game sounds with OpenAL -- Waiting round to be a millionaire.
|
650 |
|
0 |
|a Computer games-Programming.
|9 37894
|
650 |
|
0 |
|a iPhone(Smartphone)-Programming.
|9 37895
|
650 |
|
0 |
|a iOS(Electronic resources).
|9 37896
|
942 |
|
|
|c BK
|
999 |
|
|
|c 80770
|d 80770
|
952 |
|
|
|0 0
|1 0
|4 0
|6 794_815000000000000_265_Q4
|7 0
|9 72790
|a MGUL
|b MGUL
|c GEN
|d 2016-01-19
|e Calicut Book Distributors Bill No 009813 Date 30-12-2015
|g 3406.94
|l 0
|o 794.815 265 Q4
|p 53707
|r 2016-03-10
|y BK
|