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Social media marketing: theories & applications /
Main Author: | |
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Format: | Printed Book |
Published: |
London:
Sage,
2015.
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Subjects: | |
Online Access: | https://books.google.co.in/books?id=jW3fAwAAQBAJ&printsec=frontcover&dq=social+media+marketing+dahl+stephan&hl=en&sa=X&ved=0ahUKEwiglJ-JtIvXAhUHNI8KHaGmCcwQ6AEIJTAA#v=onepage&q=social%20media%20marketing%20dahl%20stephan&f=false |
Table of Contents:
- pt. 1. UNDERSTANDING ACTORS IN SOCIAL MEDIA MARKETING
- 1. Consumer Tribes And Communities
- Chapter Overview
- Learning Outcomes
- Towards Tribal Consumption
- The 'Usefulness' of Social Media
- Consumption in Context: From Exchange to Experience
- ThinkBox: Symbolic Consumption
- The Social Context: Subcultures and Tribes
- The Emerging Importance of Subcultures
- From Subcultures and Neo-tribes to the Tribal Mainstream
- Tribes or Brand Communities
- ThinkBox: Tribal Consumers
- Tribal Consumers and Traditional Marketing Concepts
- Summary
- Research Directions
- Research Highlight: Netnography
- Case Study: The Locker Room
- Further Reading
- References
- 2. Users And Co-Creation Of Value
- Chapter Overview
- Learning Outcomes
- Control and Co-creation of Value
- Control
- Co-creation
- Experience Economy
- Co-creation Concept
- Think Box: Service or Product?
- Value
- ThinkBox: Value
- Creating Value
- Consumer Roles
- Commercial Co-creation
- ThinkBox: Co-Creation
- Anti-consumption
- Critiques of Co-creation
- ThinkBox: Criticisms
- Co-creation and Traditional Marketing
- Summary
- Research Directions
- Research Highlight: Value Co-creation in an Online Brand Community
- Case Study: Volkswagen China
- Further Reading
- References
- 3. Brand And Anthropomorphic Marketing
- Chapter Overview
- Learning Outcomes
- Anthropomorphic Marketing
- From Hard Sell to Brand Personality and Brand Relationships
- Anthropomorphism in Marketing
- Definition of Anthropomorphic Marketing
- ThinkBox: Anthropomorphic Marketing
- Persuasiveness of Anthropomorphic Marketing
- Theoretical Explanations
- ThinkBox: Peripheral vs. Central Processing
- ThinkBox: Cultivation Theory
- Anthropomorphism in Social Media
- Criticism
- Summary
- Research Directions
- Research Highlight: My Friend Bud
- Case Study: 3's Dancing Pony
- Further Reading
- References
- pt. 2. UNDERSTANDING PLATFORMS IN SOCIAL MEDIA MARKETING
- 4. Traditional Social Media Platforms
- Chapter Overview
- Learning Outcomes
- Traditional Social Media
- Early 'Social Media': BBS, Usenet, Forums
- The Creation of the 'Social Web' and Web 2.0
- ThinkBox: Web 1.0 Thinking vs Web 2.0 Thinking
- Theoretical Underpinnings
- ThinkBox: Social Contagion
- ThinkBox: Uses and Gratifications
- Summary
- Research Directions
- Research Highlight: Facing Facebook: Impression Management Strategies in Company-Consumer Interactions
- Case Study: Curators of Sweden
- Further Reading
- References
- 5. Gaming And Hybrid Platforms
- Chapter Overview
- Learning Outcomes
- Gaming and Hybrid Platforms
- Early Video Games
- From MUD to Second Life and Virtual Worlds
- ThinkBox: Hyperreality and Virtual Worlds
- In-game Advertising and Advergaming
- ThinkBox: Advergames
- Theoretical Models
- ThinkBox: Social Cognitive Learning
- ThinkBox: L4MP and Flow
- Gamification
- ThinkBox: Gamification
- Summary
- Research Directions
- Research Highlight: Hyperreality
- Case Study: Doritos' iD3 Brand-building Game
- Further Reading
- References
- 6. Mobile And Location-Based Platforms
- Chapter Overview
- Learning Outcomes
- Mobile and Location-based Platforms
- ThinkBox: Mobile Social Media
- The Development of the Mobile Phone
- Mobile Computing
- Smart Phones
- Location-based and Other Enhanced Services
- Theoretical Considerations
- ThinkBox: Irritation vs. Usefulness
- Summary
- Research Directions
- Research Highlight: Mobile Gamification
- Case Study: American Express Sync
- Further Reading
- References
- pt. 3. UNDERSTANDING CONTENT IN SOCIAL MEDIA MARKETING
- 7. Persuasiveness
- Chapter Overview
- Learning Outcomes
- Social Media Persuasiveness
- Elaboration Likelihood Model
- Heuristic-Systematic Model
- Integrated Model of Persuasion
- ThinkBox: ELM, HSM and the Integrated Model
- Other Factors Influencing Persuasion
- Persuasion Knowledge
- Online Persuasion Theories
- Functional Triad
- 7S
- ThinkBox: Functional Triad and 7S
- Positive Factors Influencing Persuasion
- Credibility
- Perceived Similarity
- Parasocial Relationships
- Summary
- Research Directions
- Research Highlight: Brand Image
- Case Study: M&M's® Brand: Find Red Promotion
- Further Reading
- References
- 8. Engagement
- Chapter Overview
- Learning Outcomes
- Engagement
- Definition of Engagement
- ThinkBox: Defining Engagement
- Attitude--Behaviour Gap
- Timing of Social Media Engagement
- ThinkBox: Timing of Engagement
- Types of Engagement
- Emotional Engagement
- Behavioural Engagement
- Engagement Outside the Brand Sphere
- ThinkBox: Types of Engagement
- Mere Virtual Presence
- Negative Engagement and Culture Jamming
- Reactance Theory
- ThinkBox: Reactance
- Summary
- Research Directions
- Research Highlight: Engagement
- Case Study: World Humanitarian Day: I Was Here (2012)
- Further Reading
- References
- 9. Electronic Word Of Mouth (Ewom)
- Chapter Overview
- Learning Outcomes
- Word Of Mouth
- Definition of WOM
- Types of eWOM
- Associated Terminology
- ThinkBox: WOM, Viral and Buzz
- Effectiveness of WOM
- Two-Step Flow Theory
- Social Network Theory
- ThinkBox: Tie Strength
- Tie Strength
- Evaluation of Credibility of WOM Messages
- Motivators of WOM and eWOM
- ThinkBox: Motivators
- Valence and Volume
- Summary
- Research Directions
- Research Highlight: WOM and Loyalty
- Case Study: Shout Out Louds: Blue Ice
- Further Reading
- References
- pt. 4. UNDERSTANDING CONTEXT IN SOCIAL MEDIA MARKETING
- 10. Measurement, Metrics And Analytics
- Chapter Overview
- Learning Outcomes
- Measuring Social Media
- ThinkBox: Measurement Basics
- Stages of Social Media Measurement Planning
- Frequently Used Measuring Tools
- ThinkBox: Metrics
- Comparison to Traditional Websites
- Comparisons to Traditional Media
- Media Usage: Public vs. Private
- ThinkBox: Social Desirability Bias
- Message content: Information vs. Linking Value
- Summary
- Research Directions
- Research Highlight: Measurements
- Case Study: Predicting the Elections: Singapore
- Further Reading
- References
- 11. Cross-Cultural Aspects And Implications
- Chapter Overview
- Learning Outcomes
- Cross-cultural Aspects of Social Media
- Differences in SM Usage
- ThinkBox: Social Media Usage
- Cultural factors in Social Media Adoption
- ThinkBox: Agentic vs. Communal Friendship
- Reaction to Social Media
- ThinkBox: Anchoring
- Reflection of Cultural Values
- ThinkBox: Cultural Differences
- Summary
- Research Directions
- Research Highlight: Culture
- Case Study: Amnesty International: Trial By Timeline
- Further Reading
- References
- 12. Privacy, Ethical And Legal Issues
- Chapter Overview
- Learning Outcomes
- Privacy, Ethical and Legal Issues
- Privacy
- ThinkBox: Social Capital
- Data Protection
- Legal and Ethical
- Legal Frameworks/Self-regulation
- ThinkBox: Regulation
- Ethical Frameworks
- Children and Games
- Alcohol Promotion
- ThinkBox: Ethical vs. Legal
- Summary
- Research Directions
- Research Highlight: Advergames
- Case Study: Snickers #SponsoredTweets
- Further Reading
- References
- 13. Afterword: Where Next For Social Media Marketing?.