Chargement en cours...
Fast algorithms for 3D graphics
| Auteur principal: | Glaser, Georg |
|---|---|
| Format: | Printed Book |
| Langue: | English |
| Publié: |
New York
Springer-Verlag
1994
|
| Sujets: |
Documents similaires
-
Interactive 3D computer graphics
par: Ammeraal, Leendert
Publié: (1988) -
Foundation 3ds Max 8 architectural visualistion /
par: Smith, Brain L.
Publié: (2006) -
Introducing 3ds Max 9: 3D for Beginners /
par: Derakhshani,, Dariush
Publié: (2007) -
Algorithms /
par: Mueller, John, et autres
Publié: (2015) -
Maya 2015 in simple steps
par: Kogent Learning Solutions
Publié: (2014)