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Explorations in computing : an introduction to computer science /
"Based on a course taught by the author, this textbook provides an introduction to computer science for non-majors or pre-majors in beginning courses. The book uses an active learning and problem-solving approach to present key topics in computer science, along with real-world examples and prac...
| Egile nagusia: | |
|---|---|
| Formatua: | Printed Book |
| Hizkuntza: | English |
| Argitaratua: |
Boca Raton, FL :
CRC Press,
c2011.
|
| Saila: | Chapman & Hall/CRC textbooks in computing
|
| Gaiak: |
| LEADER | 02128cam a2200217 a 4500 | ||
|---|---|---|---|
| 005 | 20160322165155.0 | ||
| 008 | 100816s2010 flua b 001 0 eng | ||
| 020 | |a 9781439812624 (acidfree paper) | ||
| 041 | |a eng | ||
| 082 | 0 | 0 | |a 004.78 |b CON |
| 100 | 1 | |a Conery, John S. |9 587 | |
| 245 | 1 | 0 | |a Explorations in computing : |b an introduction to computer science / |c John S. Conery ; with illustrations by Phil Foglio. |
| 260 | |a Boca Raton, FL : |b CRC Press, |c c2011. | ||
| 300 | |a xix, 370 p. : | ||
| 490 | 0 | |a Chapman & Hall/CRC textbooks in computing | |
| 520 | |a "Based on a course taught by the author, this textbook provides an introduction to computer science for non-majors or pre-majors in beginning courses. The book uses an active learning and problem-solving approach to present key topics in computer science, along with real-world examples and practical algorithms. The author explains how to read, rather than write, programs and how to solve problems. To provide a good understanding of computing without covering everything in the field, short focused chapters include tutorial projects and interactive labs that use Ruby, a simple open-source language."-- | ||
| 520 | |a "The title of this book, Explorations in Computing, conveys the idea of how we will use a similar active learning approach to study computation. Each chapter is organized around a single project that introduces an important concept or application in computer science. To complete the project, students type commands in Ruby, an interactive programming language,following a detailed script set out in the text. The aim is for the students to immerse themselves in the interactive environment, and experience first-hand what goes on inside a computer as it solves some interesting problems. Many parts of the projects are open-ended, and students are encouraged to continue exploring on their own, after using the exercises in the book as a starting point"-- | ||
| 650 | 0 | |a Computer science. |9 588 | |
| 942 | |c BK |6 _ | ||
| 999 | |c 155555 |d 155555 | ||
| 952 | |0 0 |1 0 |4 0 |6 00478_CON |7 0 |9 203468 |a DCS |b DCS |c GEN |d 2013-10-22 |o 004.78 CON |p MCS05097 |r 2013-10-22 |w 2013-10-22 |y BK | ||